Abstract
For the past two years I've been working on the Tide server framework. I'd love to do a talk on the design considerations, and place it in the larger context of design considerations that arise around async Rust. Design talks are rare, and I would love to give one.
Async networking in Rust is taking off. But one challenge in particular is how to make async Rust available to existing and new Rustaceans alike.
In this talk Yosh will walk you through the design of Tide, a friendly HTTP server — using it as a case study for effective async API design in Rust.