Creating a realtime web Multiuser Dungeon game with Dioxus (Workshop)

Long before the first MMO-RPGs there were MUDs: Multi-User Dungeons, text-based games people can usually connect to via the simple telnet protocol.
In this Workshop we will create a modern, interpretation completely from scratch.
We will use the dioxus framework to build a web-based, native and potentially mobile version completely in Rust and web assembly (= without any javascript except for invisible glue code).
Due to the usage of the websockets protocol, the game will have practically no latency and wilhandle dozens of players simultaneously.



LEVEL: Advanced

Place
Workshop #3
Length
360 min
When
November 1st, 2026
09:30

Abstract

In this coding session we will create a multiplayer online game with Dioxus. The game will communicate in real-time with Websockets to other players.

It is well suited to demonstrate how rust can be used for real world Web Applications that communicate in real-time. Dioxus as a framework for web, mobile and desktop app is suited very well for that task.

Only some basic rust knowledge is necessary, everything else including http, websockets and wrapping everything in a musl docker container will be covered by the mentor.

Prerequisites

A notebook with Rust pre-installed.

Just basic Rust knowledge is mandatory, web knowledge is helpful but not necessary.

How to reserve a seat

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Develer is a company based in Campi Bisenzio, near Florence. Our motto is : "Technology to give life to your products". We produce hardware and software to create exceptional products and to improve industrial processes and people's well being.
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